Getting Up: Contents Under Pressure 1.0
As you struggle to save a neighborhood from an oppressive government, one question stands out: What if graffiti could change the world?
Risk your life battling city authorities and rival graf gangs mere obstacles in your attempt to get your tag up.
And in this city, not just any tag will do. You'll have to "Get IN, Get UP and Get OUT".
# A revolutionary storyline written by Marc Ecko
# World-renowned hip-hop artist Talib Kweli as the voice of Trane
# Fighting mechanics that combine kicking, grappling and punching, along with improvised weaponry
# A groundbreaking graffiti gameplay system, designed to sharpen your skills as you tag with Aerosol, Rollers, Markers, Wheat Paste, Stickers and Stencils
# Eleven distinct city environments, with 20 gameplay levels
# Unique "Intuition" system, allowing you to find ideal places to tag
# Authentic tags from more than 50 real-life graffiti artists, six of whom appear in-game as mentors
# A digital "black book" to store unlocked tags and graf images
# Combat Master a unique fighting technique and use improvised weapons
# Graffiti Create tags in pressure situations, using multiple skills and styles
# Intuition Follow your sixth sense to find the best spots to tag
# Sneak Mode Infiltrate areas and avoid capture as you creep silently through the city
# Navigation Utilize a unique guidance system to "get up" and tag
* OS:Windows 2000/XP
* CPU:Intel Pentium 4 1.8 GHz, AMD Athlon 1.8 GHz
* RAM:512 MB
* Video:T&L compatible, shader support required
* VideoRAM:64 MB
* Sound:DirectX 9.0c compatible
* HD:3 GB
* DirectX:DirectX 9.0c (included)
In essence, the game takes an opportunity to educate the players on the nuances of graffiti and what the art is all about.